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FILE * | inputFP |
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std::string | inputPath |
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uint32_t | numberOfNodes |
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uint32_t | numberOfMeshes |
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uint32_t | numberOfMaterials |
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uint32_t | numberOfBones |
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uint32_t | numberOfBlendShapeDeformers |
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uint32_t | numberOfBlendShapeChannels |
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uint32_t | numberOfBlendShapeShapes |
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uint32_t | numberOfNodeAnimations |
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uint32_t | numberOfBlendAnimations |
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std::vector< std::shared_ptr< BinaryNode > > | nodes |
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std::vector< std::shared_ptr< BinaryMesh > > | meshes |
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std::vector< std::shared_ptr< BinaryMaterial > > | materials |
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std::vector< std::shared_ptr< BinaryBone > > | bones |
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std::vector< std::shared_ptr< BinaryBlendShapeDeformer > > | blendShapeDeformers |
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std::vector< std::shared_ptr< BinaryBlendShapeChannel > > | blendShapeChannels |
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std::vector< std::shared_ptr< BinaryBlendShapeShape > > | blendShapeShapes |
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std::vector< std::shared_ptr< BinaryAnimationNode > > | nodeAnimations |
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std::vector< std::shared_ptr< BinaryAnimationBlend > > | blendAnimations |
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The documentation for this class was generated from the following files:
- BinaryImporter.h
- BinaryImporter.cpp