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void | write (FILE *fp) |
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void | read (FILE *fp) |
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uint32_t | nodeID |
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char | name [256] |
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uint32_t | numberOfChildren |
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std::vector< uint32_t > | children |
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glm::vec3 | position |
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glm::quat | orientation |
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glm::vec3 | scale |
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uint32_t | numberOfMeshes |
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std::vector< uint32_t > | meshes |
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The documentation for this class was generated from the following files:
- BinaryStructures.h
- BinaryStructures.cpp