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KudanAR - iOS
1.6.0
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#import <ARMaterialPropertyReflection.h>
Inherits NSObject.
Properties | |
float | reflectivity |
ARTextureCube * | environment |
ARMaterialPropertyReflection is a class used by ARLightMaterial to simulate reflection of a material.
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readwritenonatomicassign |
A texture cube that simulates the environment surrounding the material. A map must be assigned for reflection to occur.
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readwritenonatomicassign |
The reflectivity ratio in range 0..1. This represents how reflective the material is.