#import <ARCameraBackgroundMaterial.h>
Inherits ARMaterial.
A material responsible for drawing the camera feed. Used in ARExtractedCameraTexture.
◆ initWithTexture:textureUV:
- (instancetype) initWithTexture: |
|
(ARTexture *) |
texture |
textureUV: |
|
(ARTexture *) |
textureUV |
|
|
| |
◆ cameraTexture
The extracted camera luma texture.
◆ cameraTextureUV
The extracted camera chroma texture.
◆ markerModelViewProjection
The model view projection matrix of the portion of the camera to be rendered.
The documentation for this class was generated from the following files:
- ARCameraBackgroundMaterial.h
- ARCameraBackgroundMaterial.m