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KudanAR - Android
1.6.0
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Inherits ARShaderProgram.
Public Member Functions | |
ARVideoTextureShader () | |
void | setUVTransform (float[]uvTransform) |
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void | setShaderStrings (String vertexShaderString, String fragmentShaderString) |
void | compileShaders () |
void | useProgram () |
void | prepareRenderer () |
Static Public Member Functions | |
static ARVideoTextureShader | getShader () |
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static int | createShader (String vertexShaderSrc, String fragmentShaderSrc) |
static void | checkError () |
Additional Inherited Members | |
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int | mShaderID |
A class representing a shader program responsible for drawing video textures.
ARVideoTextureShader.ARVideoTextureShader | ( | ) |
Initialises and sets shader strings for compilation.
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static |
Static method for getting ARVideoTextureShader from the ARShaderManager. If it doesn't exist it's created.
void ARVideoTextureShader.setUVTransform | ( | float[] | uvTransform | ) |
Updates uvTransform in ARVideoTextureShader.
uvTransform | Array of floats containing the UV transform matrix. |