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KudanAR - iOS
1.6.0
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This is the complete list of members for ARRenderer(), including all inherited members.
_delegates (defined in ARRenderer()) | ARRenderer() | protected | |
_normalMatrix (defined in ARRenderer()) | ARRenderer() | protected | |
_textureUnits (defined in ARRenderer()) | ARRenderer() | protected | |
- | addBufferToDeleteArray: (defined in ARRenderer()) | ARRenderer() | |
- | addTextureToDeleteArray: (defined in ARRenderer()) | ARRenderer() | |
- | bindTexture:onUnit: (defined in ARRenderer()) | ARRenderer() | |
blendInfluence (defined in ARRenderer()) | ARRenderer() | ||
blendMode (defined in ARRenderer()) | ARRenderer() | ||
bones (defined in ARRenderer()) | ARRenderer() | ||
bufferDeleteArray (defined in ARRenderer()) | ARRenderer() | ||
camera (defined in ARRenderer()) | ARRenderer() | ||
- | clear (defined in ARRenderer()) | ARRenderer() | |
- | clearColour (defined in ARRenderer()) | ARRenderer() | |
- | clearDepth (defined in ARRenderer()) | ARRenderer() | |
colourWritingEnabled (defined in ARRenderer()) | ARRenderer() | ||
context (defined in ARRenderer()) | ARRenderer() | ||
depthTestingEnabled (defined in ARRenderer()) | ARRenderer() | ||
depthWritingEnabled (defined in ARRenderer()) | ARRenderer() | ||
- | draw (defined in ARRenderer()) | ARRenderer() | |
- | drawPointsWithCount: (defined in ARRenderer()) | ARRenderer() | |
- | drawScene: (defined in ARRenderer()) | ARRenderer() | |
- | drawSceneForCapture: (defined in ARRenderer()) | ARRenderer() | |
- | drawTrianglesWithCount: (defined in ARRenderer()) | ARRenderer() | |
faceCullMode (defined in ARRenderer()) | ARRenderer() | ||
- | getTextureUnit: (defined in ARRenderer()) | ARRenderer() | |
lights (defined in ARRenderer()) | ARRenderer() | ||
modelMatrix (defined in ARRenderer()) | ARRenderer() | ||
modelViewMatrix (defined in ARRenderer()) | ARRenderer() | ||
modelViewProjectionMatrix (defined in ARRenderer()) | ARRenderer() | ||
nextCaptureColour (defined in ARRenderer()) | ARRenderer() | ||
normalMatrix (defined in ARRenderer()) | ARRenderer() | ||
projectionMatrix (defined in ARRenderer()) | ARRenderer() | ||
renderingForCapture (defined in ARRenderer()) | ARRenderer() | ||
shaderProgram (defined in ARRenderer()) | ARRenderer() | ||
textureCache (defined in ARRenderer()) | ARRenderer() | ||
textureDeleteArray (defined in ARRenderer()) | ARRenderer() | ||
textureUnit (defined in ARRenderer()) | ARRenderer() | ||
- | useTextureUnit: (defined in ARRenderer()) | ARRenderer() | |
vertexBuffer (defined in ARRenderer()) | ARRenderer() | ||
viewMatrix (defined in ARRenderer()) | ARRenderer() | ||
worldCameraPosition (defined in ARRenderer()) | ARRenderer() |