KudanAR - Unity  1.6.0
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 1234]
 NKudan
 NAR
 NSamples
 CSampleAppScript used in the Kudan Samples. Provides functions that switch between different tracking methods and start abitrary tracking
 CSampleScriptingThis example shows you how to script the Kudan AR plugin
 CITrackerThe tracker class that TrackerBase inherits from
 CKudanTracker
 CKudanTrackerEditorScript that creates a custom inspector entry for the Kudan Tracker
 CMarkerEventsClass that tracks when a marker has been found, lost or tracked
 CmarkerStructmarkerStruct contains a reference to a marker object, as well as a name and bools to check whether it is active this frame or was active last frame
 CMarkerFoundEventThe Marker Found Event, which is triggered when the tracker starts tracking a target
 CMarkerlessTouchClass that takes touch input and uses it to start tracking and rotate objects, removing the need for UI buttons when using Markerless Tracking. It is different from the TouchControl class because Touch Control contains pinch control handling, rotation along multiple axes and does not start tracking on tap input
 CMarkerlessTransformDriverThe Markerless Transform Driver, which is moved by the tracker when using the Markerless Tracking Method
 CMarkerLostEventThe Marker Lost Event, which is triggered when the tracker stops tracking a target
 CMarkerTransformDriverThe Marker Transform Driver, which is moved by the tracker when using the Marker Tracking Method
 CMarkerTransformDriverEditorClass that creates a custom inspector entry for the MarkerTransformDriver script
 CMarkerUpdateEventThe Marker Update Event, which is triggered each frame the target is active
 CTargetNodeDisplays an object when using the Markerless Tracking Method, that acts as a preview showing where the object will be placed
 CTrackableA Trackable is something that the tracker can detect
 CTrackableDataTrackable Data is a set that contains marker data
 CTrackableDataEditorClass that creates a custom inspector entry for TrackableData assets
 CTracker
 CTrackerBaseBase class for the tracker plugin. This abstracts the native plugin for each operating system
 CTrackingMethodBaseThe base tracking method that other tracking methods inherit from
 CTrackingMethodMarkerThe Marker Tracking Method. This method tracks objects using markers for positional data
 CTrackingMethodMarkerEditorClass that creates a custom inspector entry for TrackingMethodMarker
 CTrackingMethodMarkerlessThe Markerless Tracking Method. This method tracks objects using arbitrary tracking
 CTransformDriverBaseThe base transform driver that other transform drivers inherit from
 CActivatedScriptUsed in the touch sample. Tapping the screen in that sample activates this script
 CFlyBehaviour_RigidbodyVelocityOne method of movement used in the flying sample. This method applies velocities to rigidbodies
 CFlyBehaviour_TargetTransformMethod of movement used in the flying sample. This method changes an object's transform to move it towards a target point in 3D space
 CMarkererlessEvents(WIP) Class to detect when ArbiTracking starts, stops and if it is running each frame
 CTouchControlClass that takes touch input and uses it to rotate and scale objects and activate a script